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PRICING — PREVIEW

Build Credits + Subscriptions

BuildCam runs on subscriptions and Build Credits. Credits power agent execution, generation, distribution, and everything your business world does. You see credits — not raw token counts, not API pricing.

This is a pricing preview. Final tiers and prices will be confirmed when the product launches. Billing requires Stripe account activation — not yet live.

Subscription Tiers

Starter Founder$29/mo

500 credits/month

One world. Core rooms. Prove the concept.

  • 1 active world
  • 9 rooms (locked progression)
  • Core agents
  • Public build page
  • Solo seat
Builder$79/mo

2,000 credits/month

Three worlds. Full agent suite. Distribution live.

  • 3 active worlds
  • All rooms
  • Full agent suite
  • Live distribution
  • 2 seats
Operator$199/mo

6,000 credits/month

Ten worlds. Multi-world agent coordination. Analytics.

  • 10 active worlds
  • Premium rooms
  • Multi-world coordination
  • Full Distribution OS
  • 5 seats
Portfolio$499/mo

20,000 credits/month

Unlimited worlds. Template creation. Premium Watch side channel.

  • Unlimited worlds
  • Template creation + selling
  • Premium founder channel
  • Full marketplace
  • 15 seats

Enterprise and white-label plans available. Contact for custom pricing.

What Credits Cover

Build Credits are the user-facing currency for all agent work. Cost estimates are shown before execution. Actuals are shown after. You never see raw token counts.

Generate brand identity~10–20 credits
Write landing page copy~20–40 credits
Draft 5 social posts~10–20 credits
Run distribution agent~5–15 credits/post
Generate OG image~5–15 credits
Full mission run (complex)~25–75 credits

Spend Protection

Hard caps

Agents pause automatically at your credit limit. No surprise overages by default.

Custom caps

Set your own cap below the plan limit per world.

Warnings

Alerts at 80% and 95% of your cap before agents pause.

Rollover

Unused subscription credits roll over for one billing period.

Add-on packs

Buy credit packs that never expire — for sprints or burst usage.

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